AI Insights · Timothy · October 2022
Top 5 Business Games on Android in Switzerland: Q3 2022
A detailed look at the performance of the top 5 business games on Android in Switzerland during Q3 2022, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2022, business games on the Android platform saw varied performances in Switzerland. Here’s a closer look at the top 5 apps in this category, based on data from Sensor Tower.
Like a Pizza from MondayOFF demonstrated a notable decline in key metrics. Weekly revenue peaked at $76 in the first week of August, but steadily decreased to $7 by the end of September. Downloads showed a similar downward trend, starting from 2.4K at the end of June and dropping to just 90 by the end of the quarter. Active users also fell from 4.3K at the end of June to approximately 4.6K by the end of September.
My Perfect Hotel by SayGames Ltd experienced fluctuating trends. Weekly revenue saw a significant increase, starting at $60 in mid-August and reaching $334 by the end of September. Downloads peaked at 3K in the week of August 22, before stabilizing around 2K towards the end of the quarter. Active users rose from 2.2K in mid-August to 4.8K by the end of September.
Idle Lumber Empire from AppQuantum showed a steady performance in terms of revenue, with a peak at $6.2K in the last week of September. Downloads gradually increased towards the end of the quarter, starting from 726 at the end of June and reaching 1.3K in mid-September. Active users grew consistently, from 2.1K at the end of June to 2.5K by the end of September.
Factory World: Connect Map by CASUAL AZUR GAMES had a mixed quarter. Weekly revenue peaked at $180 in the last week of July but dropped to $112 by the end of September. Downloads fell from 713 at the end of June to just 316 by the end of September. Active users, however, maintained a relatively stable trend, starting at 1.2K at the end of June and ending at 1.5K by the end of the quarter.
Flow Legends: Pipe Games, also by CASUAL AZUR GAMES, had modest revenue figures, with weekly revenue peaking at $20 in early August. Downloads remained relatively stable, starting at 355 at the end of June and reaching 551 by the end of September. Active users increased from 1.5K at the end of June to 2.3K by the end of September.
For more detailed insights and data, visit Sensor Tower.